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Sound Design

I design sound for art exhibitions, film and commercials, typically using field recordings, found sounds, abstract percussion, micro editing and granular synthesis. Solo, as Brom Lee, I create glitched-out ambient dronescapes and also remix/rework for other artists.

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Sound design for Sasha Wortzel: Dreams of Unknown Islands

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Soundtrack production for Barron Sherer: SUNFUNCAPITAL

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